InOrbit

InOrbit is a small Idle game where you create your own Solar-System.
Planets score Points every time they complete one whole orbital-rotation.

Planets can have multipliers to enhance Point-Scores of Planets within their own Orbit.

Enjoy watching your Solar System grow.


Made in 2 1/2 days (had to restart) for GMTK-Game Jam 2025


I had much more ideas to improve the gameplay, like planets with special effects, or having multiple suns, but sadly there wasn't enough time for me.
Maybe I will look at these ideas again and improve upon the game, as I quite like the basic idea of it.



Controls:

Use Left-Click to Select & Buy Planets.
Hold and Drag Right-Click to move Camera.
Press R or F to reset the Cameras Position.
Use Scroll-Wheel to change zoom. 
Press Escape to Pause or Quit the game.


Assets used:

Fonts used:

Download

Download
InOrbit.exe 99 MB

Install instructions

Disclaimer:

The game only saves if quit via the Pause Menu.
Only your Points are currently saved, not the state of the game itself.

Comments

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(7 edits)

nice one.

(the later planets should be way higher price).

-maybe a nice idea for when you expand the game: when placing too much weight in orbit around a single planet, they combine into a black hole and the blackhole eats all the is around the base sun including the base sun, creating a replacement for the that sun.

the black hole can have suns orbiting, but no planets.

a sun placed around a black hole gives a galaxy wide multiplier. (multiplying with the planets multiplier. or adding to. whatever fits best).

the black hole would be an odd way of prestiging without restarting the game, because some suns will remain after a black hole gets created somewhere.

and nowhere does the game tell players that black holes can be made.players simply have to make the mistake. realize they can now build suns etc. (i guess suns are free of cost, to prevent softlock)

-to buy the most expensive planets a player would need to create at least 1 or 2 blackholes or save up for a long long time with the starter sun. it should be more efficient to get 2 blackholes first or something. really expensive. scientific numbers required ;)

-i think the prices should go up every time you buy a planet. that would give it more of a puzzle element, rather than just randomly placing planets with no regrets. :)